But with a PC release also let loose, is it possible to edge its visuals any further at max settings? As shown from our early PS4 hands-on, character models are redesigned, the mansion's lighting model is overhauled, and certain backdrops get the full, polygonal 3D treatment. Shinji Mikami's horror classic rises to current-gen platforms and PC this week in what is undoubtedly a definitive release of the game - a remaster that polishes the already superb 2002 GameCube remake for a new generation.
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